According to Thurrott’s Brad Sams, Microsoft is still developing a low-cost, cloud-based Xbox console. “Sams suggests the low-power box will be just capable enough to allow a player to ‘move around in a virtual environment,’ but crucially, game elements like NPCs, interactables, text and even graphics won’t be there,” reports VG247. From the report: This is obviously not playable, but the idea is that having movement calculations run locally reduces input lag compared to a 100% streamed game. Though this might make technical sense, it’s hard to imagine the company pushing this hard unless the difference is really perceptible. Of course, there’s a lot we still don’t know about the streaming market, and some segment of that audience may opt to pay $80 or so to get an experience better than running the game through a web browser.
https://games.slashdot.org/story/19/07/03/2218203/microsofts-cloud-only-xbox-still-in-development-report-says?utm_source=rss1.0mainlinkanon&utm_medium=feed